In the leadup to WWDC there was a lot of speculative coverage about the much anticipated Apple headset. For the most part the Vision Pro met expectations; the technical specification pretty much matched speculation with the price being at the top end of the expected range.
My feelings about the Vision Pro launch are best described as mixed. The headset is certainly a technical tour de force, and Apple has addressed and solved many of the challenges posed by VR; the 23 million pixel display will deliver crystal clear imagery. Class leading eye tracking and powerful compute will allow developers to create ultra high fidelity CG experiences.
The reverse pass through (which Apple dubbed EyeSight) is an interesting attempt to address one of the frequent criticisms of VR – that it is socially isolating. EyeSight is either going to work really well at addressing social acceptability of wearing a headset in company, or it is going to land in the uncanny valley and end up feeling ‘’Black Mirror’’ weird. So far, users’ feedback has been at the positive end of that spectrum. If it works, expect this to be a standard feature of all future headsets.